Showing posts with label outline. Show all posts
Showing posts with label outline. Show all posts

Thursday, December 18, 2008

Moving Forward

Today I had a good, albeit brief, conversation with my adviser. We agreed that it is possible for me to graduate by May 2009. In order to do that I need to:

  1. Complete a 1 page project proposal to her by Jan. 7 (she said 31st but I'm aiming for earlier)
  2. Apply for graduation by Feb 1
  3. Draft by mid-March '09
  4. Complete project & paper by April 15 '09
  5. Java certification equivalency by April 15
The basic outline of the paper/proposal should state:
  1. What's the need
  2. What's currently out there
  3. Why is this different
  4. Why this design
  5. What is the pedagogy behind it
  6. How does this lead to the design principles
The above 6 points is pretty much exactly what I did for every game design class. She just made it sound so doable.

<exhale> How I've missed bullet points and deadlines!